[ It's been a long time since Gray spent so much time working in isolation. She isn't completely alone; her ever-present companion Add is still tucked under her cloak, a ready sounding board and pest whenever things feel too quiet. But for the most part she falls into a semi-meditative state as she focuses on her task of surveying Alenroux, exercising her feeble brain to its utmost. It feels almost like doing homework at the Clock Tower, her attempting valiantly to apply knowledge beyond her depth for the sake of the assignment.
The more attention she pays to the job, the less time she has to dwell on the intense bouts of loneliness that strike her when she stops to rest, the kind of loneliness she used to feel when she still lived in her hometown. It's an unpleasant reminder, both of what it was like back then and of how much she's lost between then and now. Sometimes she can feel the sea of tombstones around her, then real and now imagined, filling the vast, stretching landscapes of the island.
Gray sits quietly by herself with those thoughts settled like a mist on her as she cooks lunch by the fire she's started for herself. She's become familiar enough to the farmers around the Cornerstones of Alenroux that they'll share or sell an ear of corn or a freshly fallen apple with her as she passes through, little tokens of luck for the little girl always hiking out on her own. The fresh produce suits her well, and often she'll make a simple meal of fruit and roasted vegetables to tide her over 'til evening.
She's munching on a roasted corn cob when she detects movement. There aren't many people in this neck of the woods, away from the farmlands and daytime villages, so she immediately puts a pause on lunch so that she can sharpen her senses for clues as to what's coming. Passing animal or nefarious highway bandit(s), which will it be?? ]
action — alenroux
The more attention she pays to the job, the less time she has to dwell on the intense bouts of loneliness that strike her when she stops to rest, the kind of loneliness she used to feel when she still lived in her hometown. It's an unpleasant reminder, both of what it was like back then and of how much she's lost between then and now. Sometimes she can feel the sea of tombstones around her, then real and now imagined, filling the vast, stretching landscapes of the island.
Gray sits quietly by herself with those thoughts settled like a mist on her as she cooks lunch by the fire she's started for herself. She's become familiar enough to the farmers around the Cornerstones of Alenroux that they'll share or sell an ear of corn or a freshly fallen apple with her as she passes through, little tokens of luck for the little girl always hiking out on her own. The fresh produce suits her well, and often she'll make a simple meal of fruit and roasted vegetables to tide her over 'til evening.
She's munching on a roasted corn cob when she detects movement. There aren't many people in this neck of the woods, away from the farmlands and daytime villages, so she immediately puts a pause on lunch so that she can sharpen her senses for clues as to what's coming. Passing animal or nefarious highway bandit(s), which will it be?? ]